2022 - 2023
In this 3rd person plateformer/puzzle game you are a slime that can possess creatures to overcome obstacles.
I have been hard at work since october 2022 as the lead programmer. I have also worked on the game design, as did the 4 other people I worked with on the game.
Posseslime is a game filled with mysterious creatures. You must venture in the game's environments to gather crystals, remnants of an ancient power, and use your ability to possess creatures to advance in the open environnement.
The protagonist is a slime that can possess creatures and use their abilities. Possessing a creature allows you to see the world through a different lense as new abilities unlocks paths and the level opens up to you.
The creatures live in the world and have their own behaviour. Unexpected interactions can happen between them and the player.
The game offers at least 1 hour of gameplay and potentially more as we put as much effort in what you will be doing... and not doing (looking at the environnement, the creatures, etc.)
Made by a team of 5 people at ICAN Paris for the 3rd year project.
Elodie DEBAILLEUX
Lead DA
Alexandre DE PUSY LA FAYETTE
Lead animation
Ulysse MICHEL
Lead level design
Alexis Rocher
Lead GD/Lead projet
Sébastien PAUTOT
Lead programmation
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